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Posts Tagged ‘Oculus’

At Last!

September 1, 2015 Leave a comment

MatrixWas able to get the tracker working with a fix to the drivers. So we have a mostly fully operational battle station. Still have a few pieces of software to install but was able to test out the leap motion and the Oculus. Mostly novelty stuff I have seen so far. Really hoping to find some more innovative works or just work on them ourselves. Today I will be exploring more of the Share store and seeing what else is out there. It is one thing to read about these experiences but totally different to actually experience them.

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No Tracker Attached

August 31, 2015 Leave a comment

OculusBecause it would be too easy if everything was plug and play we spent most of our first day trying to solve what seems like a pretty common problem of the tracker not being identified. Sadly there appears to be no one solution for this problem and all of our attempts using what others have tried have failed. So we continue to hammer away at trying to get the tracker working on our Oculus Rift Dk2. Still able to use the HMD without the tracker but it would be nice to have it all working.

Oculus Connect 2

August 7, 2015 Leave a comment

oculus-connect-2I got accepted to attend the Oculus Connect 2 developers conference. Now to just make attending happen. Super excited about this though.

https://www.oculus.com/en-us/connect/