True to Design

True to Design: What I’m Reading

Raph Koster  OGDA meeting:

Great Story, Bad Game: Should The Walking Dead Be Nodal?:

How to Use a Leadership Coach:

Inafune’s Onward March to Independence:

Storytelling Without Stories: Writing for Infinite Replayability:

Making a Prototype of the Future: The Development of Immercenary:

Can Film-Inspired Project Financing Work for Games?:

What Replacement Refs Show About Leadership Confidence:

The mixed blessing of ‘Girlfriend Mode’:

Six purposes non-combat pets serve:

How Resident Evil 6 Happens:


Memorial: Composer Ryu Umemoto:

Deep Dungeon: Exploring the Design of Dark Souls:

Seven First Year Mistakes Senior Executives Make:

Closing the Door… on Closure:

10 Tips: Increasing the Effectiveness of Producers:


By milikihaha

I bring my experience, passion, and knowledge working around the world spanning multiple technological and managerial disciplines in leading and creating immersive digital experiences.

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