Categories
True to Design

True to Design: What I’m Reading

Funcom’s Vision for the Future of MMOs : http://www.gamasutra.com/view/feature/179347/funcoms_vision_for_the_future_of_.php Online behavior: trolls still trolling trolls: http://psychochild.org/?p=1166 The Next Great Desktop Gaming Platform?:  http://rampantgames.com/blog/?p=5040 5 Ways to Make Sure You Don’t Fall off the Fast-track: http://www.greatleadershipbydan.com/2012/10/5-ways-to-make-sure-you-dont-fall-off.html Leadership and Life Lessons from the Baseball Playoffs: http://eblingroup.com/2012/10/leadership-and-life-lessons-from-the-baseball-playoffs.html Save-scumming is Perverse Optimization :http://www.thatsaterribleidea.com/2012/10/save-scumming-is-perverse-optimization.html CastleVille: A GDC Online post-mortem: http://www.gamasutra.com/view/news/179332/CastleVille_A_GDC_Online_postmortem.php#.UH1iB5ZKcXI […]

Categories
True to Design

True to Design: What I’m Reading

Raph Koster  OGDA meeting: http://www.raphkoster.com/2012/09/17/ogda-meeting/ Great Story, Bad Game: Should The Walking Dead Be Nodal?: http://www.whatgamesare.com/2012/09/great-story-bad-game-should-the-walking-dead-be-nodal.html How to Use a Leadership Coach:  http://eblingroup.com/2012/09/how-to-use-a-leadership-coach.html Inafune’s Onward March to Independence:  http://www.gamasutra.com/view/feature/177826/inafunes_onward_march_to_.php Storytelling Without Stories: Writing for Infinite Replayability: http://www.gamasutra.com/view/feature/177765/storytelling_without_stories_.php Making a Prototype of the Future: The Development of Immercenary: http://www.gamasutra.com/view/feature/177905/making_a_prototype_of_the_future_.php Can Film-Inspired Project Financing Work for Games?: […]