Categories
True to Design

True to Design: What I’m Reading

The Case Against Auction Houses: http://www.eldergame.com/2012/09/the-case-against-auction-houses/ Devil May Cry: Born Again: http://www.gamasutra.com/view/feature/177267/devil_may_cry_born_again.php How DICE Does It: http://www.gamasutra.com/view/feature/177366/how_dice_does_it.php Three Ways to Increase Your Influence: http://eblingroup.com/2012/09/three-ways-to-increase-your-influence.html What Publishers Want: 10 Tips for Getting Your Game Funded: http://www.gamasutra.com/view/feature/177435/what_publishers_want_10_tips_for_.php Kickstarter for the Average Indie: http://www.gamasutra.com/view/feature/177512/kickstarter_for_the_average_indie.php Guerrilla Multiplayer Development: http://www.gamasutra.com/view/feature/177579/guerrilla_multiplayer_development.php Building Your Leadership Brand: http://www.greatleadershipbydan.com/2012/09/building-your-leadership-brand.html The Media Molecule Identity: http://www.gamasutra.com/view/feature/177676/the_media_molecule_identity.php […]

Categories
True to Design

True to Design: What I’m Reading

Overcoming the Temptations of a Leader: http://eblingroup.com/2012/08/overcoming-the-temptations-of-a-leader.html No Good Deed – Narrative Design in Spec Ops: The Line: http://www.gamasutra.com/view/feature/176598/no_good_deed__narrative_design_in_.php 5 tips for making fighting games with giant monsters: http://www.gamasutra.com/view/news/176534/5_tips_for_making_fighting_games_with_giant_monsters.php Managing Remote Employees: Lessons Ancient Rome and Today: http://www.greatleadershipbydan.com/2012/08/managing-remote-employees-lessons.html http://arkadiumfiles.arkadium.com/promocontent/monetizationresearch/The%205%20Ws%20of%20Social%20Game%20Purchases.jpg The Challenges of Choosing the Right Way to Grow your Company: Build, Borrow or Buy?: http://www.greatleadershipbydan.com/2012/08/the-challenges-of-choosing-right-way-to_30.html […]