Zynga reveals Zynga API for third-party developers: http://www.insidesocialgames.com/2012/06/26/zynga-reveals-zynga-api-for-third-party-developers/
Chrono Trigger‘s Design Secrets: http://www.gamasutra.com/view/feature/172993/chrono_triggers_design_secrets.php
Charging at the Challenges of Kinect: http://www.gamasutra.com/view/feature/172917/charging_at_the_challenges_of_.php
Media Molecule finds success and failure alike in Little Big Planet‘s sharing systems: http://www.gamasutra.com/view/news/173147/Media_Molecule_finds_success_and_failure_alike_in_Little_Big_Planets_sharing_systems.php
Congratulations, Your First Indie Game is a Flop: http://www.gamasutra.com/view/feature/173068/congratulations_your_first_indie_.php
Epic’s Sweeney: Platform convergence, freemium the inevitable future : http://www.gamasutra.com/view/news/173072/Epics_Sweeney_Platform_convergence_freemium_the_inevitable_future.php
Building a Better Zombie: http://www.gamasutra.com/view/feature/173144/building_a_better_zombie.php
5 Essential Skills for Contemporary Leaders: http://www.greatleadershipbydan.com/2012/06/5-essential-skills-for-contemporary.html
How Sleeping Dogs Tackles Open World Design: http://www.gamasutra.com/view/feature/173237/how_sleeping_dogs_tackles_open_.php
Postmortem: Crocodile Entertainment’s Zack Zero: http://www.gamasutra.com/view/feature/173453/postmortem_crocodile_.php
Kaos Descends: How Homefront‘s Developer Met its End: http://www.gamasutra.com/view/feature/173660/kaos_descends_how_homefronts_.php
Wii U and Indies: Will it Work This Time?: http://www.gamasutra.com/view/feature/173743/wii_u_and_indies_will_it_work_.php