Candid Words from Diablo III‘s director: http://www.gamasutra.com/view/feature/170258/candid_words_from_diablo_iiis_.php
The 6 Passages of Leadership and Management
http://www.greatleadershipbydan.com/2012/05/6-passages-of-leadership-and-management.html
User Stories and Narrative : http://designface.blogspot.ca/2012/05/user-stories-and-narrative.html
Finding Out What They Think: A Rough Primer To User Research, Part 2: http://www.gamasutra.com/view/feature/170332/finding_out_what_they_think_a_.php
The Devil’s Workshop: An Interview with Diablo III‘s Jay Wilson: http://www.gamasutra.com/view/feature/170258/the_devils_workshop_an_interview_.php
Swashbucklers, ships, and high seas hijinks: KingsIsle talks Pirate101: http://massively.joystiq.com/2012/05/15/swashbucklers-ships-and-high-seas-hijinks-kingsisle-talks-pir/
Gorgon Random Treasure: http://www.eldergame.com/2012/05/gorgon-random-treasure/
How Indiana Jones Adventure World‘s core game mechanics target Facebook players:
Predicting Churn: Data-Mining Your Game: http://www.gamasutra.com/view/feature/170472/predicting_churn_datamining_your_.php
Opinion: Embrace freemium: http://www.gamasutra.com/view/news/170350/Opinion_Embrace_freemium.php
3 Ways to Improve Your Positive Intelligence (PQ):
http://www.greatleadershipbydan.com/2012/05/3-ways-to-improve-your-positive.html
A Personal Journey: Jenova Chen’s Goals for Games: http://www.gamasutra.com/view/feature/170547/a_personal_journey_jenova_chens_.php
There is a formula for getting funded on Kickstarter: http://www.techwag.com/2012/03/there-is-a-formula-for-getting-funded-on-kickstarter/
Culture Clash: How Video Games Are Crashing the Museum Party: http://www.gamasutra.com/view/feature/170719/culture_clash_how_video_games_are_.php
Kratos’ Boss: The Studio Head of Sony Santa Monica Speaks: http://www.gamasutra.com/view/feature/170622/kratos_boss_the_studio_head_of_.php
How to be a Damn Good Developmental Manager:
http://www.greatleadershipbydan.com/2012/05/how-to-be-damn-good-developmental.html
Persuasive Games: Process Intensity and Social Experimentation:
http://www.gamasutra.com/view/feature/170806/persuasive_games_process_.php
3 Ways to Show Respect for Your People: http://eblingroup.com/2012/05/3-ways-to-show-respect-for-your-people.html
Why Your Company Needs A Chief Collaboration Officer : http://www.fastcompany.com/1836468/why-your-company-needs-a-chief-collaboration-officer
Leader Or Bully? There are Consequences
http://www.greatleadershipbydan.com/2012/05/leader-or-bully-there-are-consequences.html
Leading Change – An Excerpt from Beyond Critical: http://www.gamasutra.com/view/feature/170902/leading_change__an_excerpt_from_.php
Beyond Heavy Rain: David Cage on Interactive Narrative: http://www.gamasutra.com/view/feature/171004/beyond_heavy_rain_david_cage_on_.php