Improving MMO Level Design: http://connectedxp.com/2011/12/18/improving-mmo-level-design/
How to Find a Business Mentor Who’ll Help You Achieve Your Leadership Goals : http://www.greatleadershipbydan.com/2012/02/how-to-find-business-mentor-wholl-help.html
SPONSORED FEATURE: TwitchTV – How to Build Community Around Your Game in 2012: http://www.gamasutra.com/view/feature/6694/sponsored_feature_twitchtv__how_.php
Building the World of Reckoning: http://www.gamasutra.com/view/feature/6692/building_the_world_of_reckoning.php
Self-Perception Theory and Marketing through Avatars: http://www.psychologyofgames.com/2012/02/self-perception-theory-and-marketing-through-avatars/
Jerked Around by the Magic Circle – Clearing the Air Ten Years Later: http://www.gamasutra.com/view/feature/6696/jerked_around_by_the_magic_circle_.php
How to Survive a Meeting with the CEO: http://www.greatleadershipbydan.com/2012/02/how-to-survive-meeting-with-ceo.html
In Their Own Words: Qualities of Great Leaders: http://www.daveramsey.com/article/in-their-own-words-qualities-of-great-leaders/lifeandmoney_business/?ectid=bitlyified020820121349
Principles of an Indie Game Bottom Feeder: http://www.gamasutra.com/view/feature/6698/principles_of_an_indie_game_bottom_.php
Virtual Goods – An Excerpt from Social Game Design: Monetization Methods and Mechanics: http://www.gamasutra.com/view/feature/6700/virtual_goods__an_excerpt_from_.php
A New Legend Forms Around Legendary Adventure Game Designer: http://rampantgames.com/blog/?p=3924
What drives the developers of Unity?: http://www.gamasutra.com/view/news/39485/What_drives_the_developers_of_Unity.php