Categories
Managing the Game

Managing the Game: Open Door Policy

Have an open door policy and stand by it. Let your employees come to you about their problems. Listen to them and their concerns. Then do what you can to help them out. We are all busy with what we do but if you don’t take those moments to listen then a small problem can […]

Categories
Monday Morning Quarterback

Monday Morning Quarterback: Brutal Legend

Tim Shafer’s Brutal Legend is an interesting game that ends right when the game gets good. I had an exciting 8 hours of doing a lot of different things only to find myself not at the end of an elaborate tutorial but actually the end of the game. Brutal Legend has a lot of things […]

Categories
Managing the Game

Managing the Game: Feedback

Feedback is important for any project and any team. You need to be able to express to your team what they are doing right and what they are doing wrong. Communicating these things can be a challenge for some people. Regardless of difficulty feedback is essential to getting a job done. If you see behavior […]

Categories
Late to the Game Managing the Game

Late To The Game: Fable 2

Fable 2 was a game I was quick to pick up when it came out. Peter Molyneux designs some very fun games and even if they don’t always live up to his promises they do always push game design forward. Fable 2 is no exception in this and brings together both simple story design with […]

Categories
Managing the Game

Managing the Game: Play to their strengths

I really believe it is important to play to your team members strengths while giving them a chance to build on their weaknesses. Too often I have seen managers assume that individuals are great at everything. Then these same people are surprised or disappointed when someone fails to accomplish something they aren’t good at. If […]