Resume
Work Experience
April 2010 – July 2010
Design Director
Red Dust Studios
- Created and maintained design documentation, functional specs, and email summaries to communicate a design feature and get it into the game
- Worked directly with cross-discipline leadership to execute and maintain project’s creative vision and deliver high quality game experiences
July 2006 – April 2010
Lead Game Designer
Icarus Studios
- Experience working in a creative leadership capacity on major IP development
- Led a team of talented designers providing day-to-day and long-term direction, goals, mentoring, and guidance on multiple projects
- Maintained a clear understanding of both the capabilities and the limitations of the game engine, and directed team to create content with those in mind
- Oversaw the implementation of designed elements
May 1999 – June 2006
Creative Designer
Digitribe Productions
- Designed, implemented, and maintained major design systems and design concepts for multiple games
- Created detailed specs describing concept, content, assets, and rules
- Participated in and ran meetings, reviews, and planning as part of effective communication with the team
January 1997 – Present
Freelance Make-up Artist/Designer
CMMFX
- Ensured that all assets created conform to the style guidelines of the production
- Inspired, motivated, and mentored other make-up artists in best practices, processes, and procedures pertaining to production
- Worked closely with production in creating schedules for the make-up department
- Collaborated effectively with Marketing and PR to create and deliver high quality art assets to support the product
Video GamesFallen Earth Dexter |
MoviesGeekin Dark Remains Hell’s End Zombeak |
GamesXodus R.E.L.I.C. Curtain of Lies Night’s Children |
Technical SkillsMicrosoft Project Perforce Microsoft Office Proprietary World Building & Photoshop 3D Studio Max |
Key WordsCreative Project Management iPhone Game Design Alternate Reality Game Design Social World Game Mechanics Interactive Entertainment Experiences |
Ask Me AboutMy Management Philosophy Agile Development Meditation Managing the Game Blog My Five Favorite Video Games |