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	<title>Comments for Managing the Game</title>
	<atom:link href="http://managingthegameblog.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://managingthegameblog.com</link>
	<description>Thoughts on Management and Design</description>
	<lastBuildDate>Thu, 17 May 2012 08:13:31 +0000</lastBuildDate>
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		<title>Comment on Managing the Game: Petroglyph by Tobi Tufnell</title>
		<link>http://managingthegameblog.com/2010/09/15/managing-the-game-petroglyph/#comment-211</link>
		<dc:creator><![CDATA[Tobi Tufnell]]></dc:creator>
		<pubDate>Thu, 17 May 2012 08:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=548#comment-211</guid>
		<description><![CDATA[Thx for information.]]></description>
		<content:encoded><![CDATA[<p>Thx for information.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Friday Friends Feature: Juliana Finch by Juliana</title>
		<link>http://managingthegameblog.com/2012/02/03/friday-friends-feature-juliana-finch/#comment-167</link>
		<dc:creator><![CDATA[Juliana]]></dc:creator>
		<pubDate>Sat, 04 Feb 2012 13:50:12 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=678#comment-167</guid>
		<description><![CDATA[Thanks, sweets!]]></description>
		<content:encoded><![CDATA[<p>Thanks, sweets!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Friday Friends Feature: Casey Dockendorf by Casey D</title>
		<link>http://managingthegameblog.com/2012/01/20/friday-friends-feature-casey-dockendorf/#comment-152</link>
		<dc:creator><![CDATA[Casey D]]></dc:creator>
		<pubDate>Fri, 20 Jan 2012 16:28:39 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=654#comment-152</guid>
		<description><![CDATA[Thanks man!]]></description>
		<content:encoded><![CDATA[<p>Thanks man!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Managing the Game: Basic Management Skills by Trace</title>
		<link>http://managingthegameblog.com/2010/11/02/managing-the-game-basic-management-skills/#comment-54</link>
		<dc:creator><![CDATA[Trace]]></dc:creator>
		<pubDate>Wed, 03 Nov 2010 15:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=562#comment-54</guid>
		<description><![CDATA[Nothing really new here, but it&#039;s always great to have the really important stuff laid out in a simple and clear format. I&#039;m printing this list out and putting it on my office wall as a good daily reminder. Thanks, Dragon Warrior!

Trace]]></description>
		<content:encoded><![CDATA[<p>Nothing really new here, but it&#8217;s always great to have the really important stuff laid out in a simple and clear format. I&#8217;m printing this list out and putting it on my office wall as a good daily reminder. Thanks, Dragon Warrior!</p>
<p>Trace</p>
]]></content:encoded>
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	<item>
		<title>Comment on Managing the Game: Red Dust Studios by Governator</title>
		<link>http://managingthegameblog.com/2010/05/02/managing-the-game-red-dust-studios/#comment-34</link>
		<dc:creator><![CDATA[Governator]]></dc:creator>
		<pubDate>Thu, 22 Jul 2010 22:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=520#comment-34</guid>
		<description><![CDATA[Sorry to hear of the studio&#039;s closing. :(]]></description>
		<content:encoded><![CDATA[<p>Sorry to hear of the studio&#8217;s closing. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on Managing the Game: Red Dust Studios by perfect</title>
		<link>http://managingthegameblog.com/2010/05/02/managing-the-game-red-dust-studios/#comment-33</link>
		<dc:creator><![CDATA[perfect]]></dc:creator>
		<pubDate>Thu, 22 Jul 2010 15:09:35 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=520#comment-33</guid>
		<description><![CDATA[How&#039;s that Red Dust Studios working out for you, Mr. Senior Game Designer?]]></description>
		<content:encoded><![CDATA[<p>How&#8217;s that Red Dust Studios working out for you, Mr. Senior Game Designer?</p>
]]></content:encoded>
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	<item>
		<title>Comment on Managing the Game: Red Dust Studios by vegasryan78</title>
		<link>http://managingthegameblog.com/2010/05/02/managing-the-game-red-dust-studios/#comment-28</link>
		<dc:creator><![CDATA[vegasryan78]]></dc:creator>
		<pubDate>Thu, 27 May 2010 17:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=520#comment-28</guid>
		<description><![CDATA[Are you guys accepting interns at the moment?]]></description>
		<content:encoded><![CDATA[<p>Are you guys accepting interns at the moment?</p>
]]></content:encoded>
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		<title>Comment on Late To The Game: Bully: Scholarship Edition by Bill Ellington</title>
		<link>http://managingthegameblog.com/2009/12/23/late-to-the-game-bully-scholarship-edition/#comment-21</link>
		<dc:creator><![CDATA[Bill Ellington]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 00:44:05 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=406#comment-21</guid>
		<description><![CDATA[Great review! I played the standard version when it came out and really enjoyed it. This is probably Rockstar&#039;s least offensive game, though still in keeping with their &quot;outlaw&quot; attitude. Well, game with a story, anyways. I don&#039;t suppose Table Tennis should count.]]></description>
		<content:encoded><![CDATA[<p>Great review! I played the standard version when it came out and really enjoyed it. This is probably Rockstar&#8217;s least offensive game, though still in keeping with their &#8220;outlaw&#8221; attitude. Well, game with a story, anyways. I don&#8217;t suppose Table Tennis should count.</p>
]]></content:encoded>
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		<title>Comment on Managing the Game: Do what you love and love what you do. by Rachel</title>
		<link>http://managingthegameblog.com/2009/12/23/managing-the-game-do-what-you-love-and-love-what-you-do/#comment-19</link>
		<dc:creator><![CDATA[Rachel]]></dc:creator>
		<pubDate>Wed, 23 Dec 2009 01:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=398#comment-19</guid>
		<description><![CDATA[Amen! Words to live by :D]]></description>
		<content:encoded><![CDATA[<p>Amen! Words to live by <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Dexter iPhone Game GDC 09 Coverage by Carrla</title>
		<link>http://managingthegameblog.com/2009/03/28/dexter-iphone-game-gdc-09-coverage/#comment-3</link>
		<dc:creator><![CDATA[Carrla]]></dc:creator>
		<pubDate>Sat, 11 Apr 2009 16:36:05 +0000</pubDate>
		<guid isPermaLink="false">http://managingthegameblog.com/?p=309#comment-3</guid>
		<description><![CDATA[Sick stuff here Chris boyo. Should be a hit :). I know you totally dig this stuff so you are in your element here. Very key time to hit up the popularity of the whole CSI/Forensic genre. Great job!]]></description>
		<content:encoded><![CDATA[<p>Sick stuff here Chris boyo. Should be a hit <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . I know you totally dig this stuff so you are in your element here. Very key time to hit up the popularity of the whole CSI/Forensic genre. Great job!</p>
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