About

My career has combined unique skills that span multiple artistic and managerial disciplines. After I completed my certification in Forensic Artistry and the Masters Program in conceptual modeling, make-up, and mask design at the Make-up Designory, I worked on various creative projects in the film and television industry for seven years. I then joined Icarus Studios as Lead Virtual World Game Designer. Specializing in production management, virtual world game design, and interactive entertainment experiences, I headed the content team that oversaw the creation and implementation of all licensed properties for the company. Currently, I am the Senior Game Designer for Red Dust Studios. I also enjoy writing, designing, and playing a variety of games in my spare time.