Home > True to Design > True to Design: What I’m Reading

True to Design: What I’m Reading

The Case Against Auction Houses: http://www.eldergame.com/2012/09/the-case-against-auction-houses/

Devil May Cry: Born Again: http://www.gamasutra.com/view/feature/177267/devil_may_cry_born_again.php

How DICE Does It: http://www.gamasutra.com/view/feature/177366/how_dice_does_it.php

Three Ways to Increase Your Influence: http://eblingroup.com/2012/09/three-ways-to-increase-your-influence.html

What Publishers Want: 10 Tips for Getting Your Game Funded: http://www.gamasutra.com/view/feature/177435/what_publishers_want_10_tips_for_.php

Kickstarter for the Average Indie: http://www.gamasutra.com/view/feature/177512/kickstarter_for_the_average_indie.php

Guerrilla Multiplayer Development: http://www.gamasutra.com/view/feature/177579/guerrilla_multiplayer_development.php

Building Your Leadership Brand: http://www.greatleadershipbydan.com/2012/09/building-your-leadership-brand.html

The Media Molecule Identity: http://www.gamasutra.com/view/feature/177676/the_media_molecule_identity.php

Creativity, Puzzle Games, and Brain Damage: http://www.psychologyofgames.com/2012/09/1061/

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